The Test

The eternal judgement place for the Dreamplace.

Description

Level 1 appears to be a completely dark place with cages all dangling from above. Cages have faint light sources that only light up the cage itself. These light sources do not act as a light source for the environment under no circumstances. The chains attached to the cages don't have a visible end point. Chains appear to be lit up. The light mechanism is UNKNOWN but chains look like the light source itself.

Properties

Classification

The Extreme difficulty classification was deemed proper due to the nature of the level. Consequences of The Ancestral Trial are severe, and unreversible in most cases.

The Light

The level has one strong light source. This light does not illuminate the environment and appear to be a divine light. Following and entering this light will lead to The Ancestral Trial.

Sound

Level 1 has a constant music that gives divine feelings. The caged wanderers are unable to make any noise.

The Ancestral Trial

Beginning The Ancestral Trial

Upon entering the light, the wanderer will find themselves in a memory. This will include an extreme hardship of an ancestor of the wanderer overcame in the past. The ancestor will be a historic figure regardless of how known they are. This place is reported to be some sort of simulation.

Properties of The Ancestral Trial

  • The Ancestral Trial is faced alone in every case.
  • Fail state of the trial is failing the actual hardship.
  • The subject to this trial does not know the ancestor personally.
  • The trial can be taken behalf of caged wanderers. This must be done before the wanderer's own trial.
  • Taking the triel on behalf of another and succeeding will result in them breaking free from their cage. Freed wanderers depend on the wanderer who saved them to pass their own test to move on to Level 2.
  • In case the savior Wanderer fails their own Ancestral Trial, the freed Wanderers will be caged again.

The Reward

After passing the Ancestral Trial and being sent to Level 2, the wanderer will find a device embedded onto their left inner forearm. The device consists of a large screen with multiple functions. It is unknown where the device embeds itself on non-humanoid strays. This is named "The Locator". Reports show that passing the Ancestral Trial, Level 1 will cease to exist for the one to pass it. After that, the wanderer/stray cannot return to Level 1 under any circumstances.

Strays

This Level has unknown amount of strays. All wanderers are caged.

Exits

The Ancestral Trial

The only way to exit this level is by undergoing The Ancestral Trial. Success will lead to Level 2.

Reports

No verified reports on file. This section is pending.

Resources

This Level has no resources.